Notes
v0.16: Short-hand plans (hit and run) — the best way to bank money on a hand that lasts 6–12 rolls: heavy bets on your best numbers, take the money after a hit or two, then stay down, regress, or go back up. Each plan shows results for hands of 2–5, 6–12 and 13+ rolls, and how your hand lengths compare with a random shooter. The main plan builder also tests a heavy start that regresses into your regular plan once you're out of the hand. New setting: the most you'll put on the numbers for a hit and run.
v0.15.1: Built for dice influencers: each table has a surface (firm, fair, bouncy, very bouncy) that sets how much of your practice edge counts there — casino profiles now include Wynn, Encore and Vanderpump table notes. Sessions now include some where your toss is off, and your toss check (walk away after two quick seven-outs early) is built into the plan, with what it's worth. Presses run to the table maximum, a press up, rack the rest style was added, and every plan shows a Pressing styles compared table with great sessions (1 in 100) and the best session, so you can see what monster hands do for the average.
v0.15: Pressing in real dollars. A full press puts the whole win back up in $5 steps ($6 on the 6 and 8) — $30 → $60 → $126 on a 6, $25 → $60 → $140 on a 5, $25 → $75 on a bought 4 — and the builder now tests small presses ($5/$6 or $10/$12), press-then-regress, press-collect-press, collect-then-press, take-it-down, and house money (collect until you've racked back everything you put out that hand, then press). Every plan shows a dollar ladder for each number, what to do when the point is made, when one-roll props go up, whether to press a hardway or prop that hits, and adding to odds with winnings. The other plans shown are now genuinely different (steadier, simpler), and each plan has a pocket card to print or screenshot.
v0.14: My Plan Builder now sits right after loading your rolls. Save results to review later — view, download as text, or back up everything to move to another device. Casino profiles (Fontainebleau, Wynn, Vanderpump, Flamingo, Century Cape Girardeau, Ameristar KC, Virgin Voyages, Fairmont El San Juan, plus Las Vegas and Mississippi defaults) fill in table minimum and maximum, bonus bets and pay tables — and you can save your own tables. Presses stop at the table maximum; 20× odds and the 35/35/175 All-Tall-Small table are supported.
v0.13.1: Tell it which bonus bets your table has — All-Tall-Small, the Fire Bet, Repeaters, or a combination — and the plan uses only those. The coach points out good bonus bets for your dice that aren't on that table.
v0.13: One-tap aggression levels — Conservative, Moderate, Aggressive, Very aggressive — fill in the questionnaire for you. The plan builder now also tries don't-side plans (Don't Pass, lay odds, lay bets) when your dice favor the 7, one-roll props (hops, horn, hi-lo, yo, C&E, Any Craps) when they rate Promising or better, come bets at the bolder levels, and hardways and Repeaters on crapless. Prop payouts can be set to "for 1" tables, which pay one less.
v0.12.1: The coach compares traditional and crapless at the same Pass Line bet, tests your come-out insurance with and without, rates Small, Tall and All separately and tries each on its own or at smaller amounts, and warns when there aren't enough practice rolls yet. New settings: your Pass Line bet (separate from the table minimum) and how much of your practice edge carries to the casino — 25% up to "just like home play".
v0.12: Crapless in My Plan Builder — extremes placed or bought, working on the come-out with hop-the-reds, Three-Way or Four-Way Red insurance, odds and inside numbers after one roll. A Betting coach checks your bankroll and table level for every plan ("come to the casino with what it takes to win"). Every bet on the layout is now rated for your dice, and plans carry a clear theoretical disclaimer.
v0.11: My Plan Builder rates every bet for your dice — Pass Line, odds, box numbers, hardways, All-Tall-Small, the Fire Bet and Repeaters — as Proven, Promising, Unproven or Avoid, finds the dice set you throw best, asks how you like to play, and builds a plan in dollars from only your best bets. One tap sends it to the Session Tracker.
v0.10: the Session Tracker (craps) and Casino Tracker (every game) live here now, sharing one record. Tap Use this plan at the casino on any pick and it's waiting in the tracker when you sit down; your real own-roll results come back under Your real results.
v0.9: the Simulator & Strategy Finder plays thousands of future sessions with dice that roll like yours (blended toward random so a lucky run can't fool it), finds the plans that work best for your goal — including plans built around your strongest numbers — and compares each one with a random shooter.
v0.8: every strategy has a How to play guide — the bets in dollars for your table, what to tell the dealer, when it wins and when it hurts — with Beginner / Intermediate / Advanced and Low / Medium / High risk tags. Tap a leaderboard row to see why it ranked there for your dice (the numbers it needs against fair dice, points made, luck against fair dice) and the money you'll need to play it.
v0.7.3: sessions that switch between Traditional and Crapless (Roll Matrix v0.58) keep each roll's game; replay all of them under either game's rules, or pick one game's rolls under Analyze.
v0.7.1: a Start here guide to finding your edge — prove the toss in Roll Matrix, then learn to bet it here — and a coach section on what usually costs a good shooter money.
v0.7: the Betting Coach reads the shooter's dice (7s and each number against fair dice) and picks a plan for your style — conservative, aggressive, long time at the table, or hit and run — with plain-English reasons, how to play it, and whether it held up in both halves of the rolls.
v0.6: table limits match real tables ($5, $10 and $15 red-chip tables, the common $25 green-chip table, $50 and $100) with $5 center bets at $25 and up; sessions arrive from Roll Matrix in one tap; multi-line session notes no longer break CSV loading; rolls are kept per shooter; short sessions carry a luck warning.
Strategy Lab v0.5 adds a library of common craps systems — line and odds, come bets and the 3-Point Molly, place and across play, press and regression plans, Iron Cross, Field and hardways, dark-side and lay plays, hedges and betting progressions — plus your own builder. Rank all strategies replays every compatible strategy against your imported Roll Matrix rolls and ranks them. Your 220 Inside family and come-out protection plays are included as written. Past rolls show how a plan would have done; they don't guarantee future results, and every strategy keeps the house edge on random dice.